Handling degenerate cases in exact geodesic computation on triangle meshes

Published in The Visual Computer, 2007

Abstract: The computation of exact geodesics on triangle meshes is a widely used operation in computer-aided design and computer graphics. Practical algorithms for computing such exact geodesics have been recently proposed by Surazhsky et al. [5]. By applying these geometric algorithms to real-world data, degenerate cases frequently appear. In this paper we classify and enumerate all the degenerate cases in a systematic way. Based on the classification, we present solutions to handle all the degenerate cases consistently and correctly. The common users may find the present techniques useful when they implement a robust code of computing exact geodesic paths on meshes.

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Recommended citation: Yong-Jin Liu, Qian-Yi Zhou, Shi-Min Hu (2007) Handling degenerate cases in exact geodesic computation on triangle meshes. The Visual Computer, Vol. 23, No.9-11, pp. 661-668, 2007.